• Rhoeri@piefed.world
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    7 days ago

    And they don’t need to. Just like we don’t need to give them a reason why we’re not going to buy their shit any more.

    • Squizzy@lemmy.world
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      6 days ago

      Cant imagine its the case that they dont need to, only some shit hole country would not have basic employee rights

      • iegod@lemmy.zip
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        6 days ago

        You can’t exactly force a company to employ someone. Even in a pro-labor-rights country the employer would be free to terminate. The termination would come with all sorts of employee benefits of course.

    • Clent@lemmy.dbzer0.com
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      7 days ago

      I made that note when gta 5 killed off the storyline expansions.

      I was never interested in world of war craft with cars.

      • SCmSTR@lemmy.blahaj.zone
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        6 days ago

        It would have been good if not for horrible load times, hostile balancing, and a live service slow grind model built to sell in game currency. The soullessness of it is why it was bad.

      • PoliteDudeInTheMood@lemmy.ca
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        6 days ago

        But we still have to wait for a year after the console release. So they can make money off everyone who won’t get it for free

      • hancock@retrolemmy.com
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        6 days ago

        Dont do it, if you play it youll talk about it, interact with things thatll make it popular. Ignore it completely

  • ripcord@lemmy.world
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    7 days ago

    Oh, fucking fuck off with your “deeply concerning”, Starmer. Fucking useless politicians. Actually do something.

  • e8CArkcAuLE@piefed.social
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    7 days ago

    maybe they had mapped out and developed this storyline about a weirdly orange-coloured real-estate tycoon that lives in a Mediterranean style villa called “Lago-a-mar” but somehow they had to throw all that out and start all over.

    the unionbusting is just a coverup!

  • BotsRuinedEverything@lemmy.world
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    7 days ago

    Because GTAV made over $700 million last year on 12 year old ip. They are in absolutely zero rush to release a sequel that may or may not flop in an era when it’s clear that 90-100% of programming jobs will be eliminated within a decade.

    Every programmer they replace with ai now is one less bonus to pay out after release.

    • Echo Dot@feddit.uk
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      7 days ago

      I’m guessing you haven’t actually seen the output from AI because you absolutely cannot replace humans with yet

      • Flamekebab@piefed.social
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        6 days ago

        If so, is it any good?

        I imagine if one writes janky spaghetti then it’s easy to think that LLMs will result in redundancy. My experience is that they’re like having an over-enthusiastic junior who doesn’t learn. Useful when one can’t be bothered to write something with very limited scope but is quickly out of their depth on anything involved.

        • rmrf@lemmy.ml
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          6 days ago

          Yeah. AI 100% makes me more productive and by a good bit. I used it to write a section of code today to export all the information my program gathers about a system to a json file. Woulda taken me 20 minutes but chatgpt did it in seconds.

          It also, in the same snippet, introduced a breaking change I didn’t ask for in the original code. I only copied the json part; I just happened to notice the change in the code it wrong. It added a fork bomb lol

          • Flamekebab@piefed.social
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            5 days ago

            That’s the thing though - I find that what it saves me in time writing it costs me in reviewing. I hate reviewing.

            • rmrf@lemmy.ml
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              5 days ago

              I’ve cut down on that by only giving it tasks that are reviewed automatically.

              “Spit this into a json”

              It gives me the code, I continue with my program knowing exactly what is where in the json and if I get a parsing error or something I know exactly where to look. TBH, though, for things like that I must have an error rate lower than 5%

              Ask it to configure a reverse proxy for a cors sensitive application, though, and I think I’d rather die

    • rumba@piefed.zip
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      7 days ago

      I do worry about the longevity of unionization in the gaming industry. There’s a lot of churn and high demand for the positions. There’s remote work now, scabs don’t even need to show up to cross the picket line.

      • Katana314@lemmy.world
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        7 days ago

        I mean, when they work indie, they don’t need to unionize.

        We probably won’t see unions; just a collapse of AAA. The Game Awards this year was a joke with only about 3 big contenders, and most were regarded as “indie”.

        • Tar_Alcaran@sh.itjust.works
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          7 days ago

          There are only two types of games nowadays. Everything that isn’t AAA is labelled “Indie”, even when they’re with major publishers and have three dozen devs and a hundred externals.

          • Katana314@lemmy.world
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            7 days ago

            Right, but if you try to follow a more strict definition that mostly follows 2D games developed by a single person, even their publishing framework ends up encompassing dozens if not hundreds of people. It’s become hard to make that definition strict. At the very least, very few notable games are made by the really big labels: Ubisoft, 2K, EA, etc.

  • Gravitywell.xYz@sh.itjust.works
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    7 days ago

    I know why, its this one really cool trick for increasing shareholder value. Give it another quarter and that line will be going up up up!

  • LostWanderer@fedia.io
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    7 days ago

    They never will give us a convincing reason for those firings; which is why we shouldn’t buy Rockstar Games and support the devs if they set up Go Fund Mes!

    • SCmSTR@lemmy.blahaj.zone
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      6 days ago

      And as a gamer, don’t stand for it. Be more aware and stop paying for bad behavior.

      And stop kids that don’t know any better from getting sucked into it, too.

      • Lexi Sneptaur@pawb.social
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        6 days ago

        I just buy whatever games come out that strike my fancy. It’s an industry problem that can only be solved by unionization.