• Kyrgizion@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    arrow-down
    1
    ·
    1 day ago

    Not to mention that studios like Larian have proven that it’s entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.

    • deadcream@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      15
      ·
      1 day ago

      Larian has six studios and over four hundreds of employees. They are not as big as Ubisoft of course, but they are still very much an AAA game studio.

        • M137@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          1
          ·
          19 hours ago

          So did many of the other big AAA devs, then they changed. You’re not making any point at all. And don’t get me wrong, what Larian has done is amazing, and the response from the rest of the AAA game studios is both hilarious and depressing, but sadly not surprising. Most AAA studios got big by doing good, they wouldn’t have gotten that big otherwise. But then either new people came in an fucked them up or the ones already there got greedy and lost touch with reality, it’s the same with many other things.

    • Klear@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 day ago

      Larian has close to 500 employees across studios in seven different countries. They’re definitely the good guys (at least for now), but they are not an example of a small indie studio.

      • errer@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        ·
        1 day ago

        BG3 being DRM-free and playable indefinitely also demonstrates that you can have plenty of success and not break your own product to do so.

        • RazgrizOne@piefed.zip
          link
          fedilink
          English
          arrow-up
          0
          ·
          1 day ago

          Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.

          • msage@programming.dev
            link
            fedilink
            English
            arrow-up
            5
            arrow-down
            1
            ·
            24 hours ago

            They did not, they said you can be successful without corpo overhead and bullshittery.

            • RazgrizOne@piefed.zip
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              1
              ·
              23 hours ago

              Not to mention that studios like Larian have proven that it’s entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.

              • EldritchFeminity@lemmy.blahaj.zone
                link
                fedilink
                English
                arrow-up
                3
                arrow-down
                2
                ·
                15 hours ago

                Show me on the doll where that comment said Larian is an indie developer. Saying that they lack corporate interference does not equal claiming that they’re an indie team.

                There’s this neat thing between indie devs and AAA corporate studios called AA. Big enough to fund larger projects than indie devs while being small enough to usually still be private companies that aren’t beholden to investors and therefore can take larger risks than the AAA devs are allowed, letting them make the games that they would want to play. CD Projekt RED and FromSoft both fit into this category as well, though all 3 companies are getting big enough to potentially start being considered AAA studios.

                  • EldritchFeminity@lemmy.blahaj.zone
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    5 hours ago

                    Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.

                    Jesus you white knights need to calm down and let them respond for themselves.