• hikaru755@lemmy.world
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      16 days ago

      What? Since when does Valve prohibit companies from redirecting customers to non-Valve purchasing flows? Because that’s what this ruling is about, it says Apple can’t prohibit apps from telling users to go buy off-platform for lower prices. Valve isn’t doing that with Steam afaik, actually I’m not aware of any other platform that does this

      • JimmyMcGill@lemmy.world
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        16 days ago

        Valve will even allow developers to create their own Steam keys free of charge and sell them wherever they want with no commission whatsoever

        That’s pretty open I’d say

        • sp3ctr4l@lemmy.dbzer0.com
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          14 days ago

          Lol, as long as you properly plan in advance and coordinate such a thing, not the way that uh… Dead Matter tried to do it.

          Dear god what a fustercluck.

    • Lka1988@lemmy.dbzer0.com
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      16 days ago

      Every company who takes a cut from in-app purchases, be it subscriptions or DLC, should be kneecapped by this ruling.

      It’s one thing for the hosting marketplace (App Store, Steam, Play Store, etc) to take a cut from the initial purchase of a game/app. But it’s a whole other issue for that initial marketplace to keep reaching further into the dev’s pockets and take a cut from in-app purchases unrelated to where it was originally obtained.

      • Greercase@lemmus.org
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        16 days ago

        That just turns paid apps into splash screens for in-app purchases though. That way apple never gets a cut because the “purchase” is in-app. Pay to be listed (maybe tiered depending on downloads) seems fair especially because it doesn’t incentivize people to do scammy things with pricing. It’s already a fee anyway.

    • TheGrandNagus@lemmy.world
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      15 days ago

      They literally do not lol

      In game purchases in steam games don’t have to pay Valve, nor does Valve prevent you from uploading your game to other stores, which is what this ruling was about.

      • ExtantHuman@lemm.ee
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        14 days ago

        I have many issues with the gamer deference to the steam monopoly… But they don’t partake in this particular abuse: taking a cut from the dev for all in game purchases. They only take a (sizeable) cut for the initial game purchase.