No prices yet. I may never financially recover from this.

  • pinball_wizard@lemmy.zip
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    6 hours ago

    I’ve been saying for years that VR can get off my lawn until I can buy Linux native hardware. I guess I’m interested in VR, now.

    “I may never financially recover from this.”

    is well said.

    I need to buy all of these.

  • Zink@programming.dev
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    7 hours ago

    When I look at this announcement, the hardware is very exciting, for sure. But it is Valve’s dedication to Linux that really has me smiling. I don’t see three hardware devices to buy. I see two big proclamations for which the hardware is the message:

    1. SteamOS on desktop! It seemed inevitable but it’s still great to see.

    2. STEAM VR USING LINUX AS ITS TARGET PLATFORM?!?!?

    I will grant that it’s very possible I buy all three pieces of the hardware, even though I like building my own PCs. I will also grant that Valve’s support for linux probably would not be what it is without the enshittification of Microsoft’s ecosystem. But in this world I’m gonna go ahead and accept the imperfect good news.

  • Bongles@lemmy.zip
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    7 hours ago

    The VR looks interesting. I had bought the HP reverb G2, but Microsoft pulled the plug on windows mixed reality, and I’ve since moved to Linux, so this might be a good replacement.

  • Hemingways_Shotgun@lemmy.ca
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    8 hours ago

    Doubt I would ever do the VR headset. I simply don’t play the kind of games that work well with (or even need) VR. Although come to think of it, a VR Civilization VI game would be wild.

    But the Steam Machine would be interesting to replace the old laptop I currently have running as my multimedia box on my television (streaming, retro gaming, steam mirroring, etc…) It would be more powerful than the well worn old dude I’m currently using.

  • termaxima@slrpnk.net
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    7 hours ago

    Real glad I can soon ditch the DualSense Edge and its only half-functional gimmicks !

    I will miss the adjustable triggers, but I will NOT miss the randomly incorrect button mappings, and “extra buttons” that get fucked up if you ever connect it to an actual PS5

  • vga@sopuli.xyz
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    11 hours ago

    If Valve makes ARM Linux work properly as a gaming/desktop OS, I will uhh hmm.

    I will buy this thing.

    I wonder if they’re still using Arch for the basis of this. Its ARM version is kinda not so great, although not terrible either.

  • surph_ninja@lemmy.world
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    10 hours ago

    Been waiting for this vr headset to release for years, only to find they’ve used lcd’s instead of OLED screens. I’m so disappointed and pissed.

  • utopiah@lemmy.world
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    13 hours ago

    Yes but …

    no hand tracking
    no color passthrough
    no hardware upgrade
    no WebXR
    no new VR proper content
    

    Still, it’s good obviously, not having to rely on BigTech. This was also possible before though as I pointed out in https://lemmy.ml/post/38899489/22202786 with e.g. Lynx XR1, as a rooted Android standalone HMD with no account required.

    Anyway IMHO the big questions for VR on Linux more broadly is what changes upstream on KDE in terms of immersive UX? Is KDE Plasma becoming a VR graphical shell? Does it have 3D widgets? Does it impact freedesktop in any way?

    (copy of https://lemmy.ml/post/38899489/22202838 as I posted there first)

  • SaraTonin@lemmy.world
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    13 hours ago

    I’ll buy the VR headset if, as well as streaming games, you can also play video/mirror your desktop. I know that’s not the market they’re going for, but it seems to me that those are the main use-cases of VR headsets aside from gaming and to my non-tech way of thinking it doesn’t seem harder than streaming a game.