• ℍ𝕂-𝟞𝟝@sopuli.xyz
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    5 days ago

    I’d add Digital Combat Simulator to Il-2, it’s not just that they are great sims, they pretty much are the only sims out there besides maybe Falcon.

    That said, game studios are getting out of Russia as well.

    One aspect that isn’t being discussed though is that Eastern European gaming culture very heavily favours PC gaming over consoles. My guess is that it’s because hackability / crackability is valued, and people are uses to have to make do with less. That’s also why a huge percentage of the piracy scene is from Eastern Europe and Russia specifically.

    Just look at how even a comparatively westernised studio like CDPR is doing with consoles. And how most of Eastern European games are hard-to-get-into, use-your-whole-keyboard titles.

    I’m just saying is that Russia deciding that they will do domestic consoles is about as braindead as if Afghanistan decided to do domestic subcompact EVs. Hard to start up an industry with very little domestic demand. I feel that the idea came from a bubble of privileged rich in Moscow who are largely separated from mainstream Russian culture.

    • tal@lemmy.today
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      5 days ago

      That said, game studios are getting out of Russia as well.

      Yeah, I’ve noticed that, but I do wonder how much of that is “we legally moved headquarters, but subcontract back into Russia”.

      Like, you listed DCS:

      https://en.wikipedia.org/wiki/Eagle_Dynamics

      Following Tishin’s death in 2018,[14] Eagle Dynamics moved its headquarters to Switzerland, with multinational employees and contractors in Russia, Belarus, Ukraine, the United States, Canada, Germany, the United Kingdom, Italy, Spain and elsewhere.

      I remember reading some articles a bit back about Rolls-Royce subcontracting British nuclear submarine software back into Belarus and Russia.

      https://www.telegraph.co.uk/news/2024/08/02/britains-nuclear-submarine-software-designed-russia-belarus/

      Britain’s nuclear submarine engineers use software that was designed in Russia and Belarus, in contravention of Ministry of Defence rules, The Telegraph can reveal.

      The software should have been created by UK-based staff with security clearance, but its design was partially outsourced to developers in Siberia and Minsk, the capital of Belarus.

      I’d kind of think that scrutiny is probably less on video games than on defense contractors doing classified work on nuclear submarines, and if it can happen in the latter case…