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Joined 1 year ago
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Cake day: August 17th, 2023

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  • You say “we don’t think in bits because our brains function nothing like computers”, but bits aren’t strictly related to computers. Bits are about information. And since our brains are machines that process information, bits are also applicable to those processes.

    To show this, I chose an analogy. We say that people have 10 fingers, yet our hands have nothing to do with numbers. That’s because the concept of “10” is applicable both to math and topics that math can describe, just like “bits” are applicable both to information theory and topics that information theory can describe.

    For the record: I didn’t downvote you, it was a fair question to ask.

    I also thought about a better analogy - imagine someone tells you they measured the temperature of a distant star, and you say “that’s stupid, you can’t get a thermometer to a star and read the measurement, you’d die”, just because you don’t know how one could measure it.







  • Wow, okay, you’re really missing the point.

    Something is either 100% failsafe, or it isn’t. If there is even a tiny chance that something will fail, it isn’t failsafe in the context of GPs point. We’re not talking about “realistic chances” or something here - we’re talking about actual physical laws.

    Humans aren’t failsafe, because they’ve failed plenty of times, and can still fail plenty of times. Sure, no accidental nuclear launches have been done, but that doesn’t mean they can’t happen. Both of the humans involved can develop a psychosis at the same time, at which point the system has failed. This even being a possibility means that the system isn’t failsafe. It doesn’t matter whether it already happened or will ever happen.

    The reason we’re taking this strict distinction is that human failsafes have failed plenty of times. People in Germany got to know this very well through Chernobyl. There were failsafes in place, and they didn’t work due to human error. That’s why proponents of nuclear energy are focusing on this point - changes in the design of modern nuclear reactors make it literally physically impossible for the same thing to happen. I’m not talking about a 99.999999999% chance that it won’t happen, I’m talking about 100%.

    Just to be sure, I’ll repeat it again: human failsafes have failed in the past, and humans can fail in every situation. You won’t believe how many people lost fingers, hands or even arms in spite of a dead man switch that should prevent it. There are plenty of examples of systems that, according to you, should be 100% safe, yet they failed. Because humans can fail.








  • You either didn’t get past the start screen, or you’re trolling.

    • Sekiro has a single weapon, Elden Ring has hundreds
    • Sekiro has death blows and the parrying mechanic, Elden Ring has staggering, dodging and blocking
    • Sekiro has prosthetic tools you can upgrade and switch through, Elden Ring only has ashes of war
    • Sekiro has lots of vertical movement through grappling and jumping, Elden Ring has no comparable mechanic

    Elden Ring is an evolution of the Demon Souls formula, but already with large changes. Sekiro is completely different.


  • Meh, on average more than 1.5 years between games doesn’t qualify as yearly for me, especially if you’re counting DLC.

    It’s also simply not “the same monotonous bullshit”. Each game has variations and improvements, sometimes leading to drastically different gameplay (compare Sekiro and Elden Ring). Otherwise, why not also count Armored Core?

    Now they are releasing an experimental spin-off that again drastically changes a bunch of mechanics, but that’s also somehow not good enough? Seems like you just don’t like their games, irrespective of how much they evolve from the Dark Souls formula.