The team behind indie hit Peak would rather its community pirate its own game, than play a "microtransaction-riddled" ripoff that has appeared on Roblox.
I already bought Peak and have been loving it, so I’m not really interested but - how would pirated Peak work? The mountains are generated new every day (presumably server side) and the multiplayer is entirely through inviting steam friends.
I already bought Peak and have been loving it, so I’m not really interested but - how would pirated Peak work? The mountains are generated new every day (presumably server side) and the multiplayer is entirely through inviting steam friends.
Presumably the mountains are generatable offline. The steam friend thing is easily bypassed by the infamous Spacewar loophole