The team behind indie hit Peak would rather its community pirate its own game, than play a "microtransaction-riddled" ripoff that has appeared on Roblox.
Game mechanics cannot be copyrighted or patented, but design elements can. There may be enough legal standing to do something about this but I highly doubt it. And it would almost certainly not be worth it financially.
Game mechanics cannot be copyrighted or patented, but design elements can. There may be enough legal standing to do something about this but I highly doubt it. And it would almost certainly not be worth it financially.