ryujin470@fedia.io to Technology@lemmy.world · 21 hours agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square165linkfedilinkarrow-up1786arrow-down17cross-posted to: pcgaming@lemmy.ca
arrow-up1779arrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 21 hours agomessage-square165linkfedilinkcross-posted to: pcgaming@lemmy.ca
minus-squarejj4211@lemmy.worldlinkfedilinkEnglisharrow-up5·5 hours agoIt’s frequently hard to tell at a glance codegen slop, you actually have to look at it and understand what’s going on. An LLM that would produce such slop itself isn’t going to be effective at detecting such slop.
It’s frequently hard to tell at a glance codegen slop, you actually have to look at it and understand what’s going on. An LLM that would produce such slop itself isn’t going to be effective at detecting such slop.