Looks like the Ghostrunner developers also have an issue with paid mods running off their IP.

  • [object Object]@lemmy.world
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    1 day ago

    Curiously, in sim racing the most stable and profitable companies are iRacing Studios, which has their main game accessible by subscription and additional cars and tracks behind a one-time payment (but the game is very hardcore, and for example Max Verstappen uses it between actual races); and Kunos, who are very lax about mods and whose 2014 game is still among the most played in the genre thanks to literally thousands of mods, from which they derive no other profit other than the sales of the game itself (which costs a few bucks for the past five years at least).

    In comparison, rFactor 2 is more modern than Assetto Corsa in every way, and has official cars and tracks as pricey DLCs — its dev Studio 397 was bought by Motosports Games, obviously not because of doing too great. MG promised a lot, got licenses to several real racing disciplines, delivered nothing except a buggy game on the side, lost the licenses, and its future is in question.