The more than two decades since Half-Life 2’s release have been filled with plenty of rumors and hints about Half-Life 3, ranging from the official-ish to the thin to the downright misleading. As we head into 2025, though, we’re approaching something close to a critical mass of rumors and leaks suggesting that Half-Life 3 is really in the works this time, and could be officially announced in the coming months.

The latest tease came just before the end of 2024 via a New Year’s Eve social media video from G-Man voice actor Mike Shapiro. In the voice of the mysterious in-game bureaucrat, Shapiro expresses hopes that “the next quarter century [will] deliver as many unexpected surprises as did the millennium’s first (emphasis added)… See you in the new year.”

On its own, a single in-character post from a voice actor would probably be a bit too cryptic to excite Half-Life fans who have seen their sequel hopes dashed so often over the last two decades. But the unexpected tease comes amid a wave of leaks and rumors surrounding “HLX,” an internal Valve project that has been referenced in a number of other Source 2 engine game files recently.

  • SteveNashFan@lemmy.world
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    4 days ago

    AAA may be all but dead, (so far gone that even E3 died) but indies have been in a perpetual golden age since Shovel Knight and Undertale came out. And if boomer shooters and Morrowind/Daggerfall can have a modern renaissance, it can happen to other games/genres too.

    • Katana314@lemmy.world
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      4 days ago

      We see a lot of the gold of indies rising above the crowd, but there’s still lots of indie studios failing. Think of one of your favorite indies, and try checking to see if they’ve made a second game - many don’t even get that far.

      • SteveNashFan@lemmy.world
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        4 days ago

        Very true. Sadly game dev is a risky endeavor at the best of times. Steam/other storefronts are very noisy environments for devs with little spare change for marketing. On the flipside, digital distribution and storefronts mean that it’s way more feasible to self-publish than it was twenty or thirty years ago. At least, as far as I’m aware. I know there were standouts like Cave Story in the early days.

    • XenoWarden@midwest.social
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      4 days ago

      What’s the deal with the morrowind/daggerfall resurgence? As in those games are making a comeback or spiritual successors?

      • SteveNashFan@lemmy.world
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        4 days ago

        Some YouTube videos came out that launched both into wider discussion. Both never had proper sequels or successors, so they stand as unique experiences even twenty years later. I don’t say this to diss modern Bethesda, but that they are both distinct enough from Oblivion and Skyrim to have staying power in their niches.

        Daggerfall Unity makes that game playable and smooth on modern hardware, and Morrowind modding projects like Tamriel Rebuilt and Project Tamriel (just released an Anvil expansion!) bring in new and old fans alike. OpenMW does for Morrowind what Unity does for Daggerfall, although stock GOTY Morrowind still runs fine IIIRC.