Wine fans have a reason to smile today. Wine 11.0 is finally here, and it is a big deal for anyone running Windows software on Linux. After a full year of work, more than six thousand code changes, and hundreds of bug fixes, Wine is moving forward in a way that feels like a turning point. This release tightens up major subsystems, improves performance, expands hardware support, and carries a big win for compatibility. If you have been waiting for Wine to feel smoother and a little less fussy, 11.0 might be the moment you jump back in.

  • Freakazoid@lemmy.ml
    link
    fedilink
    arrow-up
    8
    ·
    3 days ago

    Anyone knows if vsts work in this version?

    My wine is currently being helt at version 9.21 due to some bugs in newer versions.

    • Malix@sopuli.xyz
      link
      fedilink
      arrow-up
      4
      ·
      edit-2
      2 days ago

      While I don’t specifically know about version 11 (EDIT: now I do!), but I’ve been running windows daw + vst’s on wine 9-10.?? for ages. Using Renoise + bunch of different vst’s (mix of vst2 and vst3), all of them seem to work just fine. I did have to install dxvk to the wineprefix to get the ui of some plugins to work, but they do work fine(ish) with it.

      Now, the thing I have NOT tested is ilok drm. So far I’ve managed to do with plugins which don’t use it.

      I see wine 11 is already in my distro’s testing repos. Aggressive waiting starts.

      edit: for clarification, preset dropdown menu’s from one specific plugin vendor (solemntones) vst’s needs to be click/dragged the right way, otherwise they seem to not work. Bit annoying, but otherwise my plugins work.

      edit: seems to work just as well on wine 11. But sample size = me & my vst/vsti’s.

        • Malix@sopuli.xyz
          link
          fedilink
          arrow-up
          1
          ·
          2 days ago

          I’ve set it to 16ms in renoise, not 100% how accurate that is but audio doesn’t crackle and jamming on vsti’s doesn’t seem to have noticeable input delay. I don’t have any actual instruments to test.

          • underscores@lemmy.zip
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 day ago

            16ms would be too laggy to play actual instruments sadly, is it possible for you to set it to 4ms?

            • Malix@sopuli.xyz
              link
              fedilink
              arrow-up
              1
              ·
              edit-2
              15 hours ago

              apparently renoise doesn’t allow values less than 5ms… which also seems to work just fine, huh.

              ASIO doesn’t seem to want to work, and it doesn’t do anything for me anyway, I’ve been more than kontent with the DirectSound (I have no idea what wine 9/10/11 does with it under the hood, plays fine through pipewire & my virtual devices) - and renoise isn’t really a traditional daw anyway, it can record instruments for sure, but it’s more of a old-skool tracker with vst/vsti and daw-like automation.

              edit: “kontent”… my kde-isms peaking through. heh.

              edit2: ffwiw: when I last used renoise on this same machine on win10, I absolutely could not have set the latency below 20ms, even a single instrument of any kind would immediately crackle.

              • underscores@lemmy.zip
                link
                fedilink
                English
                arrow-up
                1
                ·
                15 hours ago

                I imagine some vsts do not play nice with low latency but I use low latency piano vsts (kontakt, Ravenscroft 275)

                In pipewire I had to use Jack to lower the latency as pulse and alsa were too laggy for playing instruments