

hmm, this could be interesting.
But as a unsocial recluse, how is the solo gameplay? I doubt my regular gaming group would be interested in this.
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.


hmm, this could be interesting.
But as a unsocial recluse, how is the solo gameplay? I doubt my regular gaming group would be interested in this.


I’ve set it to 16ms in renoise, not 100% how accurate that is but audio doesn’t crackle and jamming on vsti’s doesn’t seem to have noticeable input delay. I don’t have any actual instruments to test.


While I don’t specifically know about version 11 (EDIT: now I do!), but I’ve been running windows daw + vst’s on wine 9-10.?? for ages. Using Renoise + bunch of different vst’s (mix of vst2 and vst3), all of them seem to work just fine. I did have to install dxvk to the wineprefix to get the ui of some plugins to work, but they do work fine(ish) with it.
Now, the thing I have NOT tested is ilok drm. So far I’ve managed to do with plugins which don’t use it.
I see wine 11 is already in my distro’s testing repos. Aggressive waiting starts.
edit: for clarification, preset dropdown menu’s from one specific plugin vendor (solemntones) vst’s needs to be click/dragged the right way, otherwise they seem to not work. Bit annoying, but otherwise my plugins work.
edit: seems to work just as well on wine 11. But sample size = me & my vst/vsti’s.
Skipping straight to action instead of main menu and options is annoying.
When I started playing [game name here, atm can’t remember it, it’s from warframe people] it immediately started a plot cutscene which wasn’t available later on. I sure wanted to see that plot presented in a 720p medium settings on my large 1440p display.
Sure, in the grand scheme of things the plot in the game is irrelevant as it can be, but damn it, let me enjoy it full screen.
They have likely fixed, but holy hell, why was it like that in the first place. Abysmal new player experience.


That’s looks like the part of the game where you chase the mob guy with the squeaky voice. I recall having to redo the part several times, if the random goons didn’t kill me, the “boss” sure did.
But then again most scenes in the game were like that, the difficulty felt hella swingy all the time.
apparently renoise doesn’t allow values less than 5ms… which also seems to work just fine, huh.
ASIO doesn’t seem to want to work, and it doesn’t do anything for me anyway, I’ve been more than kontent with the DirectSound (I have no idea what wine 9/10/11 does with it under the hood, plays fine through pipewire & my virtual devices) - and renoise isn’t really a traditional daw anyway, it can record instruments for sure, but it’s more of a old-skool tracker with vst/vsti and daw-like automation.
edit: “kontent”… my kde-isms peaking through. heh.
edit2: ffwiw: when I last used renoise on this same machine on win10, I absolutely could not have set the latency below 20ms, even a single instrument of any kind would immediately crackle.