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Joined 1 year ago
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Cake day: February 10th, 2024

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  • I think the messaging is clear this time: Steam Deck is the defacto and flagship SteamOS device that represents the platform, and it has a strong established mindshare already, while other options are now available as well. It had a headstart of three years that gave it plenty of time to shine, and the handheld form-factor still stands out as something the competition (Windows) treats as an afterthought at best with poor UX.

    The Steam Machines effort tried to position Alienware Alpha as its focus but the press coverage including all of the other options at the same time confused people. Steam Machines also had awful timing and pricing, with the Alienware being outdated hardware whose Windows version had already been out for a year for the same price or lower by the time the SteamOS version released, and the SteamOS version offering absolutely no advantage in pricing, power, features, or UX for most gamers. All of those factors are different this time. Plus game compatibility was much worse than it is now.



  • There should have been a simple way to label them for usage that was baked into the standard.

    There is. USB IF provides an assortment of logos and guidelines for ports and cables to clearly mark data speed (like “10Gbps”), power output (like “100W” or “5A”), whether the port is used for charging (battery icon), etc. But most manufacturers choose not to actually use them for ports.

    Cables I’ve seen usually are a bit better about labeling. I have some from Anker and ugreen that say "SS”, “10Gbps”, or “100W”. If they don’t label the power it’s probably 3A and if they don’t label the data speed it’s usually USB 2.0, though I have seen a couple cables that support 3.0 and don’t label it.


  • I’ve been using single-disk btrfs for my rootfs on every system for almost a decade. Great for snapshots while still being an in-tree driver. I also like being able to use subvolumes to treat / and /home (maybe others) similar to separate filesystems without actually being different partitions.

    I had used it for my NAS array too, with btrfs raid1 (on top of luks), but migrated that over to ZFS a couple years ago because I wanted to get more usable storage space for the same money. btrfs raid5 is widely reported to be flawed and seemed to be in purgatory of never being fixed, so I moved to raidz1 instead.

    One thing I miss is heterogenous arrays: with btrfs I can gradually upgrade my storage one disk at a time (without rewriting the filesystem) and it uses all of my space. For example, two 12TB drives, two 8TB drives, and one 4TB drive adds up to 44TB and raid1 cuts that in half to 22TB effective space. ZFS doesn’t do that. Before I could migrate to ZFS I had to commit to buying a bunch of new drives (5x12TB not counting the backup array) so that every drive is the same size and I felt confident it would be enough space to last me a long time since growing it after the fact is a burden.


  • This argument is even more ridiculous than it seems. During the copyright office hearing for this exemption request (back in April), the people arguing in favor of libraries talked about the measures they have in place. They don’t just let people download a ROM to use in any emulator they please. It’s not even one of those browser-based emulators where you can pull the ROM data out of your browser cache if you know how. It’s a video stream of an emulator running on a server managed by the library, with plenty enough latency to make it very clearly a worse gaming experience.

    It’s far easier to find ROMs of these games elsewhere than it is to contact a librarian and ask for access to a protected collection, so there’d be no reason to redistribute the files even if they were offered, which they aren’t.

    On top of that, this exemption request was explicitly limited to old games that have been long unavailable on the market in any form, which seems like an insane limitation to put on libraries, places that have always held collections of books both new and old.

    All of that is still not enough to sate the US Copyright Office, the ESA, AACS, or DVD CSS. Those three were the organizations that fought against this.


  • Anbernic devices in particular are known to ship with an SD card that’s preloaded with a fairly large game library. I own a RG351M which did indeed include a cheap card loaded with both the OS and a collection of games by Nintendo, Sega, and many others, plus some strange rom hacks. I immediately swapped that card out for a better one with a better CFW and my own files.

    Most other notable names in the emulation handhelds space like Retroid, Ayn, and Ayaneo expect users to be able to provide their own files instead, which I’d say makes more sense.


  • For years I’ve been using KeepassXC on desktop and Keepass2Android on mobile. Rather than sync the kdbx file between my devices, I have each device access it through the network. Either via sftp, smb, or nfs, but regardless I need to connect to my home’s VPN to access it when away from home since I don’t directly expose those things to the outside world.

    I used to also keep a second copy of the website-tied passwords in Firefox Sync, but recently tried migrating that to Proton Pass because I thought the PIN feature might help, then ultimately decided to move away from that too and start using the KeepassXC-Browser plugin instead. I considered Bitwarden too but haven’t tried it out yet, was somewhat deterred by seeing people say its UI seems very outdated.