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Joined 1 year ago
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Cake day: July 27th, 2023

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  • Oh, make no mistake; prior FS games have no modding support. In fact, they encrypt the all game files with RSA nowadays (which is awful for read speeds because RSA is slow but whatever). Current modding support is based off of a robust reverse engineering community that’s documented most of the file formats and a significant portion of the important code. And that’s while contending with Arxan which, while not as awful as Denuvo, still impedes RE. They’d basically have to implement something as draconian as Denuvo to make things more difficult than they are.




  • I’d be interested in setting up the highest quality models to run locally, and I don’t have the budget for a GPU with anywhere near enough VRAM, but my main server PC has a 7900x and I could afford to upgrade its RAM - is it possible, and if so how difficult, to get this stuff running on CPU? Inference speed isn’t a sticking point as long as it’s not unusably slow, but I do have access to an OpenAI subscription so there just wouldn’t be much point with lower quality models except as a toy.