

It probably will. Given the modest spec bump and the high even for Nintendo hostility to switch emulation, it’s probably trivial to support switch 2 as well.
It probably will. Given the modest spec bump and the high even for Nintendo hostility to switch emulation, it’s probably trivial to support switch 2 as well.
All companies are tech companies, those that aren’t will be replaced by those that are. It’s been a common theme for a decade. I don’t really care that some venture capitalists lost their easy button to decide where to throw money for massive returns. Investing is supposed to require diligence.
It’s my second store, but it’s still a distant second to steam.
Diablo, dragon age, dynasty warriors/Hyrule warriors, monster hunter, the older lord of the rings games, vermintide 2.
The problem is a second launcher or library is a pain in the ass for a user. I already avoid GoG unless it’s massively cheaper, and there’s the no drm benefits there. I’m not even interested in free games on epic.
Epic is the latest example that’s trying. EA gave up that fight years ago, and probably had better shot than Epic ever will.
Most the article makes no sense, but the Mac stuff is really weird. This 18 year old YouTube video is still accurate about the Mac part. https://youtu.be/2B-ekl_cEWk
An article that could have discussed some actual problems with steam, but instead focused on non-issues like epic having a garbage store.
Retreating to PC makes sense, because PC won the console war.
The cheat weapons from mercenaries. The portable air strike was a great way to kill an entire screen and yourself if you weren’t careful. The street sweeper was aptly named.
Auditing the less wealthy is already automated.
Part of the problem is a lot of pokemon weren’t designed to live in a world, just be a sprite on a battle screen. It also got more egregious in later titles, but there’s always been some problematic pokemon. So not only do you have to make a ton of models, you have to fudge the scales a lot to make Pidgey vs Onix look remotely good. There’s really no way to make a decent looking game without drastically reducing the scope like pokemon snap did.
Pokemon has influence far beyond a genre. Palworld being called pokemon with guns is a good example.
Like I said in the other thread, I vote pokemon. I don’t think you can go too much older, because the audience was just so small relative to more modern games. Scale is a major factor to influence.
I’m saying pokemon. It’s still a dominant franchise today. It’s inspired countless spin offs and copy cats. It made gaming social and the connector for Gameboys a required accessory. Pokemon Go was a covid time revolution. The series is likely responsible for a sizable growth in the gaming market in the late 90s and early 2000s. People who never played a video game can identify Pikachu, and might even have a plushie. We are closing in on 30 years of pokemon being a dominant franchise.
It’s a new game. Unfortunately I think we are now in an era where we can expect new games to run like shit on release, and be improved over the first year.
At some point all the people fired will likely get some money, some may get jobs. It probably takes at least a year for that to happen though.
You can be almost everything in Morrowind, just like Skyrim. If anything Skyrim actually locks a chosen play style in more due to talents. There’s a few more exclusive guilds in Morrowind, but they aren’t major for the most part. Just because you have spent the time to learn how to avoid the rough edges doesn’t mean they aren’t there.
The fact you have to start your comment with multiple don’t do X things proves my point. As a story it’s great, but as a game it’s got a lot of problems.
Each game has their own little quirks and focuses. From what I remember sc3000 is best to start in a corner. You only get half the pollution from buildings on the edge, which is pretty big in the early game. You also get easier access to trade partners which is a good source of income later. Public transportation is also important, and very expensive, so you need to aggressively maintain a strong budget surplus to keep expanding.
There’s also some magic numbers to know as you get more familiar with the game. Airports, farms, ports, and subways all have sizes you need to keep in mind when planning.