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Joined 2 years ago
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Cake day: June 18th, 2023

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  • Mumble, or maybe TeamSpeak 6 (they skipped 4, had 5 in beta, which now is 6 in beta, oh well).

    Depends on what you want. We’ve been using a TeamSpeak (3) server I’m hosting for years, it works as well as ever (they added a couple of QoL features to the TeamSpeak 3 client during the pandemic as well).

    TeamSpeak 6 supports persistent chat via the Matrix protocol and you can register to any server and use that to login to any server using federation (as it uses Matrix under the hood). They now added screen sharing so you got the features covered that most users would want. They unfortunately didn’t release self-hostable TS6 server yet (but they say they’re working on it) so you can either use an experimental TS5 server (uses Matrix but doesn’t support screen sharing) or TS3 server, which doesn’t support any of the new stuff. The TS6 client is backwards compatible though.

    I just don’t think they actually know where they want to go with it yet. They seem to be advertising the whole decentralized thing as that’s clearly a differentiating factor from Discord, but on the other hand they didn’t exactly prioritize putting out easy-to-setup server software yet. The TS6 client pretty much fully supports TS3 servers including administration, but as far as I know TS6 servers are quite a bit different. There’s also “communities” that work with TS6 servers in some way. So it’s all a bit of a messy mix between legacy support and their attempt at creating a decentralized Discord.

    I hope they get it together and release TS6 server software, find a good way to monetize their efforts and get people to use it.

    Some people will say that you could just use Matrix directly instead, but if they manage to make TS6 easy to use and understand, allow easy creation of a server (as a service) and also allow full-featured self-hosting it could turn out well. Plus they have the brand recognition, at least with folks that aren’t that young anymore. This might help with adoption. Sure, it’s proprietary still, but it’s decentralized and uses open protocols (Matrix). You can apparently already join TeamSpeak community chats from your own Matrix server, so they aren’t artificially blocking “vanilla” Matrix servers from federating.


  • It would probably take a lot of information to its grave, but the more known “servers” would probably get crawled by archive teams.

    Also - assuming Discord wouldn’t be replaced by something equally closed off from easy public access - all new information would be easier to access.

    When Discord started, they marketed it primarily as a voice chat software for gaming. I remember them marketing it as “superior audio quality to TeamSpeak” or similar wording (which by the way wasn’t the case). It obviously has chat, video chat and screen sharing conveniently built in which TeamSpeak is only starting to add now in 2025 with the TS6 beta (they seem kind of lost atm).

    I always preferred the decentralized nature of TeamSpeak and Mumble though and at least from my own experience, TS tends to work better with fewer connection issues and better autogain and voice leveling.

    I don’t like the fact that most people happily gave up decentralized voice chat for a centralized alternative and we still use TeamSpeak in most of my circles to this day.



  • Fabric with some performance-enhancing mods is a great choice as well, yes! I’ve been wanting to test it on my server for a while now, just haven’t got around to it yet.

    Paper changes some of the more quirky vanilla redstone behavior, although - again - it’s very configurable so some of that original behavior can be restored.

    I’d mostly base it on which plugin/mod ecosystem you prefer/require.


  • World simulation (ticks) is single-threaded, but things like world generation are multithreaded. I’d recommend Paper as server software as it’s more performant out of the box (vs. vanilla) and configurable (ex. how many threads world generation is allowed to use).

    If you host multiple worlds I recommend spinning up a Paper instance for each world separately and connect them with Velocity.

    Ryzen 7000 should have better single-threaded performance than your i5-9500 but as it’s a VM ymmv depending on whether Sparked Host overprovisions their machines.





  • Many people buy games outside of Steam. Sure, relatively speaking it’s a minority and if a game is available on Steam and elsewhere, most will pick it up on Steam.

    But part of the reason why Steam is so good is because these other platforms exist and there’s nothing actually stopping anyone from buying their games from other stores. Cloud saves, game streaming/remote play, online play, family sharing and many more features are all free/included with the game purchase on Steam and they also pioneered many of these features. Steam Workshop adds great value as well, there isn’t anything remotely comparable on any proprietary console.

    Steam is good because it has to be in order for people to choose to use it.

    And “deep discounts” are the same as ever, I see some games 90% off on sales events. Sure, successful AAA titles usually don’t get a big discount 2 weeks after release, but in the end the publisher sets the pricing anyway. Generally, even when comparing full price, games are just cheaper on Steam compared to PSN (10 to sometimes 20 $/€ for big titles).



  • That’s the biggest problem I have with consoles. They’re essentially expensive boxes that are tied to a single service, in this case PSN.

    You don’t like their store pricing, DRM or other policies? Yeah, well, unlucky. Sell your box and buy a different one (or don’t). Too expensive to play online on PSN? Well unlucky, because that’s the only way to play online. If it’s more expensive tomorrow, you better pay if you want online play or you’ll be locked out.

    Xbox now locks out uncertified controllers, maybe PlayStation as well? Even their own previous controllers (DualShock 4) don’t support playing PS5 games on PS5, so if you want to play a 4 player couch coop game you better own 4 controllers specific to that one console. I get it, the new controller has some new features like “adaptive triggers” - but that’s entirely optional. Heck, you can play the PS5 games ported to PC with a DualShock 4 on a PC/Steam Deck.






  • Not even first batch as far as this connector goes. This has been an issue ever since this connector was released on the 40 series cards in 2022.

    The sensible thing would’ve been to just rollback to the standard 8-pin PCIe power connector that has been reliable for many years. I guess requiring 4 of these for 600 watts would highlight how ridiculous the power draw of the 5090 is.

    Instead they made small iterations to this 12VHPWR connector (changing sense pin lengths and other small adjustments) and they’re letting their paying customers test the new iteration with the 50 series.

    Admit that 12VHPWR is bullshit and revert to 8-pin. Come up with a working solution or just stick with 8-pin long-term.