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Joined 2 years ago
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Cake day: June 28th, 2024

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  • I played FF7 for the first time a few years ago and I was honestly expecting that it might not have aged super gracefully, that the transition to 3D probably came with a lot of growing pains that would be excused as a product of its time. I was actually pleasantly surprised by how well it held up for me.

    It definitely does still have some small growing pains, summons would’ve drove me insane without the Switch port’s fast forward, and every time it tries to wow the player with VFX I had to remind myself that this was cutting edge in 1997. But overall, the nitpicks I had weren’t much, it was a lot better than I expected.

    I haven’t played Remake though, don’t plan to do so until it’s done.







  • Steam has a serious problem with a lack of moderation, which has made it a very attractive platform for fascists. Gamergate never ended, and remember that began with Steve Bannon realizing he could exploit gamer outrage to push propaganda. They keep inventing new scandals to repeat their past success.

    One of my favorite games had a very minor patch to revise some cringier elements from early in the game’s lifespan. Years later, the forum is still unusuable because it’s been colonized by right-wing weirdos with 0.3 hours on record who have dedicated their lives to crying about a game they never cared about pre-patch, because they saw it as an opportunity to push their propaganda.




  • Do you know how many Street Fighter and Mortal Kombat games we had in the 90s?

    Yes, and I remember that Street Fighter II: The World Warrior, Street Fighter Alpha: Warrior’s Dreams, and Street Fighter III: New Generation all sucked. Super Street Fighter II Turbo, Street Fighter Alpha 2/3, and Street Fighter III: 3rd Strike were the good ones.

    It was always expected that the first revision would have growing pains. Now we don’t have to pay full price for the polished and improved version. That’s way better than the old model.



  • Since we’re specifically talking about fighting games, that very much wasn’t true. This is the genre that brought you Street Fighter II: The World Warrior, Street Fighter II’: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II: The New Challengers, and Super Street Fighter II Turbo. And the final product is much better off for it - World Warrior may have been revolutionary for its time but the game also had a lot of serious problems that have aged like mud.

    One and done makes sense for single-player titles. But for a competitive multiplayer scene to last, developers can’t just hope that 1.0 is perfect on the first try - it never is. Just putting the game out in the hands of players who will break it to pieces is the best way to get data on what needs to be tweaked and refined for the next patch.





  • Games that are intended to be long-term projects with big updates and expansions over time have to monetize those expansions somehow. Character DLC still feels like the most equitable way to do it, I’d rather periodically toss a few bucks at actual content than be milked for empty calorie gacha, battle passes, FOMO rotating shops, or whatever else actual live service games are doing these days to try and exploit whales.