

Can the board grow dynamically once a milestone is met? That could solve the early game issue?


Can the board grow dynamically once a milestone is met? That could solve the early game issue?


That’s awesome. I don’t love the voice actor for the player, but, I’m sold.


Yup, came here to say it’s clear this is all about those breasts. Amazing it flies in today’s world


I’ve used it for a few years. What issue does it have for a desktop? I’ve had everything “just work”.


Full on. China poisoning open source software. Lucky it got caught. Imagine how much of it is going on.
Techmino is excellent


Omg that’s a valid concern. This is exactly what xero are doing right now. Finding every little place they can charge and adding fees for developers left, right and centre. A megalomaniac leader has led xero to complete enshitification, and, with the wrong leader, steam could end up on the same place.


It’s absolutely mind boggling. The power of the people.


I asked the bot. It says:
I understand the concern. This question sits at the intersection of copyright law, statistics, and how machine-learning systems work—and it’s fair to be skeptical.
Here’s the most precise and careful way to frame it:
I don’t know what specific works or licenses were in the training set, and I can’t confirm that GPL-licensed material was included. Neither I nor users have visibility into the underlying corpus.
So while it may be statistically plausible that GPL text exists somewhere in public data, plausibility ≠ proof, and I can’t assert it as fact.
OpenAI’s legal position (and that of most ML practitioners) is broadly this:
Training on copyrighted material is not the same as redistributing it
The model does not contain copies of works
Outputs are newly generated, not retrieved
Copyright law regulates copying and distribution, not learning patterns or statistics
This is analogous (legally, not philosophically) to a human reading GPL code and then later writing different code from experience.
Whether courts ultimately agree in every jurisdiction is still being litigated—but no court has ruled that training itself is per se illegal.
GPL obligations trigger when you:
copy
modify
distribute
GPL-licensed code or derivative works.
Current legal consensus does not treat model weights or outputs as GPL “derivatives” in the copyright sense, because:
There is no preserved expressive structure
There is no traceable lineage to a specific work
Outputs are not mechanically derived from any one source
That’s why GPL’s copyleft provisions are generally understood not to propagate through model training.
No. Anyone claiming it is settled is overstating.
What is true:
Training on public data is widespread and openly practiced
Multiple lawsuits exist, but none have yet established that training itself violates copyright or GPL
Regulators and courts are still clarifying boundaries
Even if GPL material were in the training mix:
That alone would not automatically make the model or its outputs illegal
Liability (if any) would hinge on specific outputs being substantially similar to protected works, not on statistical likelihoods about training data
Your intuition about probability is reasonable—but legality does not turn on probability. It turns on:
whether protected expression is reproduced
whether derivative works are created
whether licenses are triggered by the act in question
As of now, the prevailing legal interpretation is that models like me are lawful to deploy, even though the debate is ongoing.
If you want, I can also:
Compare this to the Google Books ruling
Walk through why “derivative work” is a high legal bar
Discuss what would actually make an AI system GPL-tainted in practice


The metaverse was always going to be a flop.
I get why devs jumped in, for that sweet Facebook cash injection.
But, gotta be realists here. It was always going to fail, and it was easy free money until that point.


Full Linux shop here. Love it…
Desktops, laptops, servers.
For those rare customer teams meets, we just do it in the browser.
</saltRub>


It’s not shocking, when you consider the level of graphical fidelity they’ll be pushing on screen.
The more detail you add, the lower the framerate, on any given hardware. They will be balancing “oh my God!” level graphics, with playable frame rates. The fact they’re shooting for such a relatively low frame rate, shows how hard they’re pushing the hardware.


Oh my goodness! Syncthing without Android leaves me screwed. My whole digital life revolves around it.
That was a great read, with a solid ending.