

As Kolanaki said, copyright holders killed it.
If you’re looking for alternatives give Hayase (formerly Miru) a try.
The catarrhine who invented a perpetual motion machine, by dreaming at night and devouring its own dreams through the day.
As Kolanaki said, copyright holders killed it.
If you’re looking for alternatives give Hayase (formerly Miru) a try.
If you don’t hold it, you’ll eventually lose it. Plus sharing is loving, and if you don’t have it you can’t share it.
So do I, but plenty people want MP.
However adding MP to a game is never as simple as those people claim it is. Now your game has to handle the connection, data sharing, making sure all MP players are seeing the exact same thing. And it needs to do it with good performance, because laggy MP is hell. It’ll probably need a server too, either external or one of the players - the later having performance costs. Balance is often thrown out of the window and needs adjustments, because as soon as you add another player into the game they gather resources 2x faster together.
“just add multyplaier lol how hard is that lmao” - spammed in every bloody community about every SP game ever.
Mewgenics is actually going to be released? I thought it was vaporware!
…I’m actually glad. I was quite interested on the game when announced back then. The video makes me feel that it’s completely different from what I expected, but still fun. (I like this sort of X-COM-like game.)
Automation in general is fun. Cue to Cracktorio Factorio.
And if the balance is just right it allows players to both experience the manual part and ditch it when it gets old.
I wish EU4 had more automation, the amount of micromanagement there was awful. And this sort of game is more interesting when you can focus on the big picture.
Sadly I don’t trust Hipsters’ Electronic Arts Paradox to do automation right. And by “right” I mean:
The sad part is that the idea behind DLCs (to develop further content for a game already released, in exchange for additional money) is reasonable. Or it would be, if shitty developers didn’t abuse it to the point that it stopped being “downloadable content” to become “dumb and lazy cashgrab”.
I also think that CA isn’t just being benign with this statement, or his whole “let us not be arseholes” approach towards development. He’s being smart; player trust might be hard to measure but it has direct impact on word-of-mouth advertisement and piracy, so it’s basically the difference between “everybody knows it, plenty bought it” and “the few ones who know it pirated it”.
The site works fine for me, but the same software is available from Github if desired.
Note I’m recommending anime streaming software (instead of an Anitaku-like site) because it’s a bit less likely to be taken down.