Totally agree - RoR is one of my all time favorites. Its strategic elegance and style just didn’t survive the translation to 3D
Totally agree - RoR is one of my all time favorites. Its strategic elegance and style just didn’t survive the translation to 3D
1800 hours in Noita. Just last week started what’s become a perfect god run (circle of vigor and transmuted all polymorphing liquids) to get the golden necklace and consider it beaten.
Really funny that this game isn’t even on anyone else’s list. I guess I really am special, haha
A great auto-battler released just this year named The Gnorp Apologue!
Your role is relatively passive, but a little time investment is required for progress.
It’s really just the DMCA.
This kind of faultless takedown shouldn’t be legal, but the DMCA carved it out decades ago.
Russians will be granted amnesty because of their willingness to accept our deportations into their labor camps.
I use various models on a daily basis (as a software/infrastructure developer), and can say that the reason they are able to sell AI is that it’s really useful.
Like any tool, you have to work with its strengths and weaknesses, and it’s very much a matter of “shit in, shit out.”
For example, it can easily get confused with complicated requests, so they must be narrowly focused. Breaking large problems down into smaller ones is a normal part of problem solving, so this doesn’t detract from its utility.
Also, it sometimes just makes shit up, so it’s absolutely necessary to thoroughly test everything it outputs. Test-driven development has been around for a long time, so that’s not really a problem either.
It’s more of a booksmart intern assistant than a professional software engineer, but used in this way it’s a great productivity booster.
noita
I’m closing in on 2000 hours, and it’s such a great game if you like challenges and discovery.
I started playing it after one of the devs said, “I don’t think anyone will ever make another game like it.”
It’s a terrific implementation of a very pure concept.
I really hope that, despite the development challenge it may present, “noitalike” becomes a thing.
I think it’s an engine that would integrate really well with ML world/asset generation, too.
Programmers don’t have the luxury of using inferior toolsets.
but for how long?
With an optimum design, bipedal robots are likely more power efficient. Read up on the efficiency of the human gait to understand why.
In practice though, it’s really challenging to get an optimum design (the current state of the art is not even close), so polypeds are better from a practicality standpoint.