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Joined 2 years ago
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Cake day: March 15th, 2023

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  • I’m not against it, but another factor that we should check in a terminal emulator (as a tool where you run everything from) is the system requirements.

    I’m using urxvt and that’s so easy on the system, it starts instantly. I can open multiple instances without worrying about the system resources.

    I believe it uses X.org’s text rendering. X.org uses OpenGL under the hood. It’s not CPU rendered.

    Alacrity felt bulkier when I tried. I will try this too though.





  • From the list, openscad requires the least tutorial. Solvespace is really easy also, but you need to watch some exciting modelling videos before you get the idea around it. Blender is hard.

    OpenScad also gives you a different modelling experience that lets you write reusable models, e.g. if you are a carpenter, 90% of your modelling is sizing and positioning fiberboards to shape a box. You can “automate” such tasks, easily. I wrote a script for myself that does that, and I’m now super fast at modelling furnitures. After some modelling you will be also capable of making such lib. (As a developer, I might be biased)

    If you are interested in this library: https://github.com/fxdave/woodworkers-lib



  • afaik, fedora is the testing distro for RHEL. I also felt this way, when a new gnome version released much earlier than for Arch and it had an obvious bug that could be catched with little testing.

    And many issues I found in Fedora’s bug tracker was auto closed by the new release. Which is quite frequent. Reviewing the bugs is not that frequent.