

F-RPGs: Freedom RPGs.
F-RPGs: Freedom RPGs.
Agreed on it being a bad replacement for controller games. I got one around the time one of the FROMSOFT games came out (I think it was Sekiro?) and I tried using for that and it was just not usable for something like that. I haven’t really tried it for anything else since then because I don’t really play games away from my PC, so I don’t have a need for a worse but acceptable way to play M+KB games.
All I’ll say is:
I was watching a friend who got it and he tried it solo initially before swapping to online play and it seemed waaaay harder. Not sure if he screwed up a setting and it was really the 3 player version or something.
A while ago I tried it out and I can concur on it feeling clunky. To each their own, but I just have a fairly low tolerance for games not feeling smooth to play. There are a lot of games I’ve dropped in less than an hour because it just didn’t feel good to play even if I might have liked some of the ideas or systems.
Game mechanic patents are such an unbelievable joke it’s hard to understand how any court could take them seriously. “Yes your honor. As you can see, we own the exclusive rights to the idea of throwing a ball at a creature in a video game.”
The way I look at it, it would be better if we had a nice, consistent language with rules that make sense but… we don’t have that. English is a nonsense language with more exceptions than rules. So if I’m going to have to deal with something that doesn’t make sense in the first place, I’d rather just go with the flow. If Shakespeare can make up words, so can I.