• 53 Posts
  • 81 Comments
Joined 2 years ago
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Cake day: June 15th, 2023

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    • Final Fantasy VII Rebirth
    • Expeditions: A MudRunner Game
    • Fear Effect Sedna
    • Grim Dawn
    • Keep Taking and Nobody Explodes
    • RIDE 5
    • REKA
    • Bomb Rush Cyberfunk
    • Old World
    • Atlas Fallen: Reign of Sand
    • Crime Boss: Rockay City
    • Moonstone Island
    • Inkulinati
    • Monster Prom 3: Monster Roadtrip
    • Venba

    And I gifted Freedom Planet 2 to a friend.

    The Winter Sale isn’t over until January 2nd, so I might buy some more games before it ends. Problem is, I own most of the games on the Steam front page, so finding new and interesting games is getting difficult.



  • cobysev@lemmy.worldtoTechnology@lemmy.worldruh roh
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    1 month ago

    According to that first link, it costs $6.1 billion to $11.7 billion annually to run YouTube. Even if you segment that into niche video communities, it’ll still cost hundreds of millions of dollars annually to host it, if you get a decent amount of traffic.

    This is why YouTube is a monopoly. Because they have the ridiculous amount of money to throw at a “free” video hosting site. Any other video host would crumble under the weight of YouTube’s level of traffic. That’s also why some others, like Nebula, require a subscription model to function. Or any movie/TV show streaming service. They can’t afford to host that stuff for free.

    This is also why Google is so obsessed with cracking down on anti-ad software. That’s how they make the money that pays for YouTube.


  • That’s a shame. “Narrative-driven, story-rich games” are mostly all I play. Just because people spend more time in strategy or MOBA games doesn’t mean they’re more popular, just that they take more time and don’t have a designated end point, so people come back to play more often. But we still enjoy story-rich games and they’ll still sell.

    This is why Call of Duty has turned to garbage. Because they realized they could get more gameplay out of the multiplayer mode, so they stopped making good campaign modes and focused all their energy on multiplayer and pushing microtransactions. It’s literally prioritizing money over quality gaming.

    And I know, they’re a business and the goal is to make money, but who can remember a fun multiplayer level? What even is the point in getting invested long-term in multiplayer when they’re releasing a new game every 1-2 years? Counter-Strike has been mostly the same for decades and was extremely popular because it was so well-known and hardly changed. It only recently released a sequel, which was basically just a huge patch to the original game. Meanwhile, my memory of Call of Duty multiplayer games is fuzzy because I’ve played so many over the years and none really stand out to me.






  • Basically, you can’t just claim you tipped off the feds and collect the reward money. The feds have to officially acknowledge you as the actual tipster who led them to the suspect (and I believe there’s something in there saying the guy has to be officially convicted before a reward is handed out, to ensure people don’t give false tips just for the reward).

    The process to be recognized as the official tipster by authorities is complicated and probably includes a bit of paperwork to process. And I’m sure that’s a very low priority compared with actually arresting and charging the guy, not to mention waiting out the whole trial process to see if they’re convicted of the crimes.

    After all that, if they even remember you tipped them off and are willing to nominate you as their official tipster, then you might be able to claim a reward. So it’s not a guaranteed thing.








  • For single player games, I don’t see why players shouldn’t be able to play on their own pace.

    Agreed, I always hate when games force me to rush an event or situation. I’m here to have fun! Let me enjoy it at my own pace!

    Although I think the days in this game are plenty long enough. Just when I’m getting tired from running around, I realize it’s evening time in-game. It’s mostly morning that comes too soon. Once I’m prepped for the next day, I don’t have much time to run around and explore before it’s time to reopen the tavern.

    I could just close earlier, but the more stuff I sell each day, the more money I have to work with for the next day. Upgrades cost money to unlock, so I’ve been saving up to expand the tavern. I haven’t bought any decorations and I only bought more tables so I can sell to more customers at a time. Although I don’t get enough customers to fill all the seats right now.




  • Not at all. I believe the game was actually made for English audiences because the speaking animations seem to match the English subtitles and look like a bad dub in French. There is a lot of French in the background, but it’s more like immersive world details. The important stuff is either place names that are explicitly mentioned, like the Saint-Michel Rotunda in the first screenshot, or written in English. Heck, I think there’s more English in that first screenshot than French.




  • cobysev@lemmy.worldtoGames@lemmy.world*Permanently Deleted*
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    2 months ago

    Yeah, that $950 was already 2 years of payments, which OP was complaining about “investing” in his games. Where are they coming up with an additional $200 per month?! At that point, why not just invest that $200/mo and keep enjoying your games?

    EDIT: OP changed their math literally a minute after I posted this. It makes more sense now.