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Joined 2 years ago
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Cake day: June 23rd, 2023

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  • Fuck Microsoft for buying studios for billions upon billions and then going for layoffs after layoffs, but…

    Including its prototype phase, Everwild had been in development for over a decade, with anonymous developers indicating they had struggled to nail down a clear direction for the title, even after a recent reboot of the project.

    Quite understandable to me to axe a project that hasn‘t been going anywhere for a decade, only this part is understandable though.