Buckshot Roulette is fun. Not a lot to it, really, but a fun loop that I got a decent number of hours out of.
I bought Arctic Eggs after seeing a little bit of a playthrough but haven’t actually played it yet. Seems weird, which I like.
Buckshot Roulette is fun. Not a lot to it, really, but a fun loop that I got a decent number of hours out of.
I bought Arctic Eggs after seeing a little bit of a playthrough but haven’t actually played it yet. Seems weird, which I like.
IIRC New Zealand returned to actual normal, as in COVID was a relative non-issue, faster than many other countries. Their restrictions were more severe and weren’t lifted very quickly, but when they were lifted things were actually fine.
Places like the US and much of Canada dropped restrictions while things were still pretty bad in terms of infection rates and strain on health care systems, and really they hardly enforced them to begin with. You could see this as a return to normalcy since restrictions were gone, but in Alberta they lifted restrictions when we were still dealing with plenty of deaths, severely impacted health care, and on top of that we were still figuring out the implications of the whole long COVID thing. That’s not a return to normal, I don’t think, it’s pretending things are normal when they’re not.
Yeah, half-heartedly doing French in Duolingo for a few years meant that I knew a bunch of words and could read stuff okay, but communicating and thinking in French was incredibly difficult. I took a couple of classes IRL to fill in those other skills, so now I can actually get by as long as people are a bit patient with me. It was easier for me to learn that stuff than other people in my classes because I had Duolingo experience, but Duolingo definitely isn’t enough on its own.
Foddy is a game developer with a history of making games with frustrating control schemes. He originally got notoriety for QWOP, where you use the QWOP keys to control the runner’s left and right knees and feet and run as far as you can. Lately he’s better known for Getting Over It, a rage platformer where you play as a guy in a cauldron who moves by using a hammer to drag/throw himself around.
The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
This is what I use as well, although it was primarily out of laziness. Works well enough. I would say the Gluetun solution is a better recommendation, more robust and scalable, but the haugene container basically just works.