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Joined 2 years ago
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Cake day: June 24th, 2023

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  • I reckon polio is a good analogy. That illness doesn’t seem so bad at first. Mild symptoms (or no symptoms at all), seems like you get better. It’s much worse in a small number of cases - potentially causing paralysis and death. But a big issue is post-polio syndrome, which surfaces many years later in a large percentage of people.

    fatigue is often the most disabling symptom; even slight exertion often produces disabling fatigue […]

    Covid is a bit like that. Most people who get it feel pretty rotten for a few days, and then its apparently over. But we’ve seen that for some people, covid causes permanent brain injuries resulting in chronic exhaustion and brain-fog. It’s unclear precisely how common this this, but we know that repeated exposure increases the risk.



  • I use to have a PayPal account. I used it to receive donations from some open-source projects that I was working on. And I passed most of the money on by re-donating it to other people who were also sharing high quality work that I liked. It was never very much money (like maybe a few hundred dollars in total over years); but I kind of enjoyed that.

    But around 10 years ago, that PayPal account was blocked, because of who I’d sent money to. They didn’t tell me specifically what the problem was, they just told me that it was ‘suspicious’ - and they (PayPal) demanded personal info from my to prove my identity before they would unlock the account. They wanted photos of drivers license and stuff like that.

    Long story short, I eventually did get them to unblock the account (and I did not send them personal info); but that experience destroyed my confidence and trust in PayPal. So I drained the account, and haven’t used them ever since. I very much don’t like the idea that a company can just take my account (and money) hostage for totally arbitrary reasons and make demands based on that.




  • You pretty much said it. The Steam version often has all sorts of stuff for Steam integration… and the Steam version is the default version. So various hooks for achievements and networking and mod installation may be different. Messing with any of that could easily break something. Furthermore, GOG does have its own API that some games use (again, for achievements and cloud saves); so if a game has chosen to use those features they may accidentally break something.

    But even aside from possible difference between versions; bugs in the game itself still have to be addressed on every platform. Even if they don’t bother testing the new version, they still have to at least push the update - which is still more work than zero work. This is why it is fairly common to see games that are under active development only have their beta version on Steam (or in some cases only Epic), even when they intend to launch on a bunch of platforms.

    So for some games (certainly not all, but definitely some), patches come on Steam first and GOG at some point later. Maybe a day later, or a week later, or in some rare cases not at all. Similarly for DLC. And that definitely isn’t GOG’s fault. There isn’t really anything GOG can do about it. It’s just a side-effect of Steam being the far bigger platform.


  • You’ve pretty much got it. It’s bad, but it’s not horrible. Trying to execute some random file such as a texture basically just doesn’t work… but only by luck. It’s possible, but unlikely that the data might look enough like an actual program to run and do something unpredictable.

    I’m not aware of any major reasons why its a problem to make everything as executable (and I know that when I open an NTFS drive from linux, all the files are executable by default - because NTFS doesn’t have that flag). From my point of view I just think its sloppy. I figure it can’t be hard for GOG to just correctly identify which files are meant to be executable. For most games its just a single executable file - the same one that GOG’s script is launching. And presumably the files that developers provided GOG have the correct flags in the first place.

    Anyway, not really a big deal. Like I said, I just think it’s a bit low-effort.



  • It’s pretty hard for GOG. Many of the things people don’t like about GOG are not really GOG’s fault, they are just a result of small market share. Steam is the bigger platform, and so naturally it gets priority for basically everything.

    You game doesn’t work on Steam? Then you’d better fix it immediately, because that’s where the bulk of players are. But if your game doesn’t work on GOG… well… maybe fix it when you get some spare time. (Or maybe don’t have a GOG version, because you don’t want to have to keep multiple platforms up-to-date.)

    So publishers and developers are generally less cooperative with GOG. And GOG themselves obviously have much more limited resources to do stuff themselves.

    Steam’s recent work with Linux has been great. And I do wish GOG would have something like that. But again, Valve has vast resources for that kind of thing - and they’ve been working on it ever since the Windows 8 appstore threatened to wipe them out. (That threat fizzled out; but nevertheless, that was what got the Linux ball rolling for Valve.) I’m in two minds about whether GOG should try to boost their Linux support. On the one hand, GOG is all about preservation and compatibility… and so it makes sense to have better Linux compatibility. On the other hand, it would be leaning further into a niche; and working on a problem that is kind of solved already. i.e. We can already run GOG games on Linux with or without a native linux version… it just could be nicer… Maybe it’s not a good use of GOG’s resources to go for that.

    (That said, when I look at their linux start.sh scripts and see cd "${CURRENT_DIR}/game" chmod +x * it makes me think they could probably put at least a bit more effort into their linux support.)



  • blind3rdeye@lemm.eetoTechnology@lemmy.worldruh roh
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    15 days ago

    I don’t speak for the person you are asking, but for me the reason is that google is evil, and huge. They don’t need my money, and I wouldn’t pay them for any reason.

    I expect that if the workplace officially needed to use YouTube, then that workplace would be paying for that subscription. But if its just that sometimes someone wants to include video from YouTube in a presentation or something - then probably not.



  • I’ve been happily using RSS feeds for many years. I mostly use them for webcomics. I’ve got a bunch of different webcomic feeds. But I also use RSS to follow a bunch of low-traffic sites that I care about the content of but don’t want to have to manually visit just to see if there’s an update.

    Also, I don’t have a google account, but I use RSS to follow a couple of youTube channels that I find interesting. (Again, stuff that rarely updates. eg. hbomberguy.)




  • I’m still using Windows 10 on my personal work laptop, and I’ve got to say that what you’ve described sounds pretty appealing. Windows 10 with most of the crapware removed, and extended support. That sounds like a good deal…

    But on the flip side, I think it’s a bad idea to get an OS from a piracy site. Maybe it’s all genuine and tickety-boo, but being a reputable 3rd party source is a fairly high bar. I certainly wouldn’t trust a site I’ve never heard of to give me a legitimate copy of a better-than-standard version of Windows. Their offer to verify their own files is less than convincing. I think I’d need to be an active part of the scene to be able to trust something like that - because it certainly smells like an easy way to get back-doored.