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Joined 2 years ago
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Cake day: June 13th, 2023

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  • How is it a retcon? The use of giga- as a prefix for 109 has been in use as part of the metric system since 1960. I don’t think anyone in the fledgeling computer industry was talking about giga- or mega- anything at that time. The use of mega- as a prefix for 106 has been in use since 1873, over 60 years before Claude Shannon even came up with the concept of a digital computer.

    if anything, the use of mega- and giga- to mean 1024 is a retcon over previous usage.



  • Exactly. That’s why I personally don’t mind buying digital games on PC, because the PC is an open platform. If Valve decides to drop the ball and sell every game for double the price or something, I can still get and copy games via other means on my Steam Deck

    That’s not how it works at all. Valve doesn’t set the prices in their store, the publishers do. Valve just takes a cut of whatever the publisher decides to charge. If a publisher for a game decides to double the price for a game, why would they do so only on Steam and not on every other store that game is sold?


  • Why would Sony care about GameStop’s share price?

    They don’t. They care about their games being on the shelves because that’s where grandma is going to pick up a game for Billy’s birthday.

    PC is cheaper because nobody has a monopoly on digital games so stores need to run sales to attract customers.

    PSN has sales just like the stores for PC games, there’s no difference there. The difference is that the non-sale price on PC is lower.

    You also seem to be under the impression that digital stores work like physical ones, where the store buys their wares from a distributer and then decides at what price to sell it to the consumer, maybe even at a loss when they want to clear inventory. This is not how digital sales work.

    Digital stores operate according to what’s known as the ‘agency model’. They don’t set the price of the products, they just take a cut of the sale. The prices are set by the publishers. Even sales work that way, the stores don’t determine the sales price, instead they go to the publishers and say “we’re going to do a sales event, want to join in?”.

    For each individual game, the publisher of that game has a monopoly. There is absolutely zero competition between stores on individual games because they do not have any control over the pricing of games in the first place. The publisher set the price for each store.



  • PC games don’t have an open market in the way you think.

    The reason digital console games are more expensive than physical is precisely because physical console games are still a thing. Digital prices are kept high to not piss off the physical stores. If digital was cheaper then the brick and mortar stores would sell way less games. Shelf space in stores is limited and if they don’t sell enough games they rather use that space for something more profitable. As such, lowering digital prices would effectively end physical game sales.

    Once you take physical sales out of the equation digital prices will drop. The fact digital PC games are so much cheaper proves this.




  • I’d want to be able to lose two drives in an array before I lose all my shit. So RAID 6 for me.

    Repeat after me: RAID is not a backup solution, RAID is a high-availability solution.

    The point of RAID is not to safeguard your data, you need proper backups for that (3-2-1 rule of backups: 3 copies of the data on 2 different storage media, with 1 copy off-site). RAID will not protect your data from deletion from user error, malware, OS bugs, or anything like that.

    The point of RAID is so everyone can keep working if there is a hardware failure. It’s there to prevent downtime.