Hello, I am currently playing a high elf spellsword around level 18 on Xbox (so no mods). I maxed out the intelligence and destruction skill a few levels ago and unfortunately the strength of destruction spells is completely broken. I one-shot or two-shot pretty much any enemy I meet with a custom touch fire spell. It’s not even min-maxed, I could increase the damage per magicka by making the damage hit more slowly and adding frost and shock damage. My blade damage is negligible in comparison and at this point I just swing the sword for aesthetics. It takes a lot of fun out of the game.
This is on adept difficulty. If I move to expert, the difficulty goes from way too easy to way too hard. Especially since higher difficulty reduces both the damage I make and increases the damage I receive. Maybe there are some Oblivion experts here that can recommend a playstyle with a non-broken difficulty? So far my ideas are:
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Increase the difficulty to expert, drop melee combat, play as pure mage with optimized spells, and lean into how broken magic seems to be in this game
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just continue and hope the difficulty balances out later in the game (I don’t know if this will happen though?)
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start a new game in a different class without destruction magic (sucks cause I’d lose my progress)
I’d appreciate it if some Oblivion experts could give their thoughts. I had a ton of fun with this game before the difficulty broke and would love to continue.
I haven’t played the remaster so I can’t guarantee this will work, depending on what has changed, but ironically levelling up more might be the solution you need here. If the level scaling is still as completely fucked as it was in the original, the enemies should get stronger pretty quick. If you only level non-combat stuff they should get to a point that you find appropriate