• MudMan@fedia.io
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    1 day ago

    Meeeeh… at the cost of breaking up the experience pretty severely.

    They did it that way in the days of anaglyph 3D because the color filtering made a mess of everything else about the movie With modern shutter or polarization you can just watch the whole thing that way with minimum issues.

    And even those proved to be too much. Nothing short of perfect glassless seems to be enough. I can’t imagine people would accept paying 600 bucks of a bulky HMD, stop a movie halfway and strap that on just to get immersive VR effects when they could just be playing a VR game instead.

    Maybe as part of a more expansive mixed media thing, like in a museum or a theme park. For movie watching I don’t think it’d take.