nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square31fedilinkarrow-up1198arrow-down13
arrow-up1195arrow-down1external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square31fedilink
minus-squareAstralPath@lemmy.calinkfedilinkEnglisharrow-up21arrow-down1·2 days agoHalo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up2arrow-down2·2 days agoI don’t think a lot of people outside of Xbox console players played Halo.
minus-squareRekorse@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 days agoIt became a great pc series but later I believe. The pc releases were very delayed.
Halo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?
I don’t think a lot of people outside of Xbox console players played Halo.
It became a great pc series but later I believe. The pc releases were very delayed.