When Apple unveiled its AR/VR Vision Pro headset early last year the product was met with just an absolute ocean of tech press hype. You couldn’t spend thirty seconds online without reading a…
Honestly, the killer application is really simple, but this headset wasn’t quite designed for it (nor is MacOS in general), and that is simply as external monitors.
You know what’s annoying? Trying to use your computer outside, trying to use it on an airplane, or while travelling. Or being in an open plan office with a million visual distractions.
If you’re working in a professional setting where your company is already buying you a giant ultra wide display or multiple professional 27" screens then you’re approaching the territory of a thousand or two dollars spent on each employee, and suddenly a VR headset is starting to look more reasonable as a monitor replacement.
If this was closer to the size of the size of the Big Screen Beyond
and just worked as an external display that could let you place as many windows / monitors around you as you wanted, they might actually have a compelling product.
Or if it was cheaper it could be used for gaming.
Or if it had transparent AR displays it could be used for industrial applications like Hololens.
But yeah, as is, it feels like it had a neat idea or two, some really fancy tech, and fell right in the middle of not being that useful for anyone.
I agree that using it as an unlimited display would be a great application. The only problem is that the device itself is too heavy for long-term usage, which goes back to the technology not being ready yet.
Maybe if all that you put on your face was a screen, and the rendering and power were offloaded to a desktop it could be made light enough to wear for hours at a time.
ETA: I haven’t had trouble with external monitors on Mac, and I’ve been running dual screens since 2002 when I grabbed an old 20" CRT from the garbage outside my dorm.
Honestly, the killer application is really simple, but this headset wasn’t quite designed for it (nor is MacOS in general), and that is simply as external monitors.
You know what’s annoying? Trying to use your computer outside, trying to use it on an airplane, or while travelling. Or being in an open plan office with a million visual distractions.
If you’re working in a professional setting where your company is already buying you a giant ultra wide display or multiple professional 27" screens then you’re approaching the territory of a thousand or two dollars spent on each employee, and suddenly a VR headset is starting to look more reasonable as a monitor replacement.
If this was closer to the size of the size of the Big Screen Beyond and just worked as an external display that could let you place as many windows / monitors around you as you wanted, they might actually have a compelling product.
Or if it was cheaper it could be used for gaming.
Or if it had transparent AR displays it could be used for industrial applications like Hololens.
But yeah, as is, it feels like it had a neat idea or two, some really fancy tech, and fell right in the middle of not being that useful for anyone.
I agree that using it as an unlimited display would be a great application. The only problem is that the device itself is too heavy for long-term usage, which goes back to the technology not being ready yet.
Maybe if all that you put on your face was a screen, and the rendering and power were offloaded to a desktop it could be made light enough to wear for hours at a time.
ETA: I haven’t had trouble with external monitors on Mac, and I’ve been running dual screens since 2002 when I grabbed an old 20" CRT from the garbage outside my dorm.