Snort! I hate that you are right ;)
Snort! I hate that you are right ;)
Basicaly they do not think their game is any good. So if someone takes the deal. I instantly loose interest. I mean if even the developer think it is no fun…
For there to be competition, there have to be some features. Epic just uses exclusivity deals as an alternative to features.
I am not sure what that is, but there is no competition.
Had to google “pinoneered”, but it say: “developed or be the first to use or apply” and i do not think valve did either.
They have an easy way for developers to implemet drm by require steam services tho.
But in my opinion it is better there are few well understood methods instead of a million uniqe ones. Incase there is a world this have to be reverse engeneered.
Split the wheel and copied it on the school copier. ;) much easier the copying the whole manual that was sometimes needed
Steam pioneered always on drm? Do you have a source? I thougt that was ubisoft and maxis primarily. That developers use steam services to implement their always on drm is something else. But it is the developers that have to click that checkbox.
Companies can choose to be a part of the solution, or a part of the problem. And i can choose to spend my money on the solution. I would love some redundancy on the linux gaming store front tho, just valve seams a bit fragile. And afaik gog or anyone else can also use proton or???
You can easily zip up a steam game and send it yes. And if the game developer did not implement any drm, You can play it as well. It would be piracy tho… so i support that ;)
Thank you, i was hoping there was something official that i had missed.
They ofcouse had one, probably linux, or unix. But that information, about the cluster, is not available.
Where did you find that azure runs on linux? I have been qurious for a while, but google refuse to tell me anything but the old “a variant of hyper-v” or “linux is 60% of the azure worklad” (not what i asked about!)
Ipv4 is not even ipv4 compatible. You use nat to translate one type of ipv4 into another to talk on the internet. Ipv6 is using nat in the same way.
The problem is that ipv4 is not forward compatible ( naturally ). So ipv6 can talk to both, ipv4 only to ipv4.
That must have been a concerted effort. The amount of anti-mozilla posts and comments that totaly permeated everything for a short while, was very suspicious.
Terribly sorry. This is probably my norwegian shining thru. Where concatination of words are very common.
I do not know the in’s and out of ircv3. But we use matrix/elements for videocalls. Groupcalls. Screen and videosharing etc as well; Not just text chats. Beeing able to quickly search all of your chat history across all your channels and dm’s are very nice. Not requiering a irc bouncer to recieve messages is essential.
Atleast for us having another vm among the thousands we host in our dc is not a huge cost, but i understand that is not the same for everyone.
Thank you for a detailed answer. We probably do not notice much of this problem yet, since we are in the low user count of 30-40 with mostly local channels.
In what way are matrix expencive? You do not have to self host it. You can just make an account on any public matrix server.
I do not know what you talk about. I use screen sharing and voice chat daily on elements with our own hosted matrix server.
Edit: i felt wrong saying “voice chat” what even is that. I make regular calls and video calls with screen sharing in elements ;)
Matrix+elements is very easy to selfhost in any homelab. works well enough for goverments. Federated and easy end to end encryption. And one can easily set up a web archive bridge forvarchiveable rooms.
That beeing said i still think IRC is the best for pure text chat.
5500 on steam. 1500 before steam. The best game, and most value for money i have ever spent