Just a dorky trans woman on the internet.

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@copygirl@fedi.anarchy.moe
@copygirl@vt.social

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Joined 2 years ago
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Cake day: June 12th, 2023

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  • I don’t think I disagree with you, I just think Valve should be the last company that should be under fire for the 30% cut. As in, it should come after plenty of other companies, because they actually do offer many valuable services in return. I’m all for lowering the cut Valve takes, just make sure every other storefront that does objectively less is required to do the same.

    It also feels like complaining about the food from one store being expensive, while you get larger potion sizes than other places for the same price. Yes, food should be affordable. Shouldn’t the complaint be made towards the industry as a whole rather than the store that is (for now) objectively better than the alternatives?


  • It matters because they are not forced by law to maximize profit. They can and do make decisions that are good for the future health of the company, such as making sure developers and customers are happy, and unlike other companies they put that 30% cut toward at least some things.

    Regarding worker coöps, I wanted to respond to the other commenter and didn’t know how to phrase it. I’m currently leaning towards describing myself as an anarcho-communist, though I’m not well-read at all. However I question a coöp could grow to a size comparable to Valve. From some things I’ve read about the company, their internal structure might not even be THAT far off from that, allowing employees to choose what to work on and such, even if it’s far from ideal.

    Finally, Valve has done much more than any other company considering they push gaming on Linux. Also their handheld is dope.








  • That requirement only exists when you also offer a Steam key for the game that’s being sold. So Valve is actually the good guy here: You can sell on another store, where Steam doesn’t get any money, and give the user a Steam key, provided by Steam for free, and the only thing they ask is to match the price on Steam.

    Don’t offer a Steam key, and you can pick any price.

    That is my understanding of the issue.

    There is a claim by some developers that Valve was pressuring them behind the scenes (“don’t offer your game for cheaper elsewhere or else we’ll take it down from our store”) a while ago, but I’ve never seen appropriate proof of it, and that was part of (an earlier?) lawsuit.


  • 30% is the industry standard across the board, with the exception of Epic which takes 12%. However, Epic has already shown that it’s ready to dump loads of money into store exclusivity deals and tons of free games, so I will argue it’s for the sake of growing the number of users and developers using their platform.

    But do they, or any other competitor or similar store, offer the same functionality as Steam? rtxn already mentioned some. And there’s more. And then there’s the fact that Valve is using all that money not only to stuff the pockets of alread rich people (not that Gabe isn’t a multi-millionaire if not billionaire, idk), but actually puts it back into the industry: Their own store, Linux/Proton (you may not care, but Microsoft becoming a monopoly in PC gaming is no good), and hardware (with their Steam Deck handheld, and VR stuffs).

    Steam might be the biggest player when it comes to storefronts, but it’s because they’ve actually earned it. And they’re not actively preventing other competitors from entering the scene (other than existing). In fact, they keep trying, and keep failing, and then going back to Steam.

    I’m not opposed to more money going to developers, but let’s not single out Steam, who (perhaps besides GOG? I am not familiar enough with it) is doing the most for users and develpers.