

Or a scapegoat.
Or a scapegoat.
But this whole day one DLC thing is a PR nightmare already? Step back from it somehow = win back some good will?
I used to work at PDX (dev studio). And even there players were saying the DLCs were just cut from the game to charge for them later. Which I can tell you, is not at all how that works for the grand strategy games.
But with a day one DLC it’s quite obvious. I mean maybe they wouldn’t have made the extra clans at all because they couldn’t justify the production costs? Personally I think they thought this is the most likely thing to break them even on the sunk cost of this dumpster fire.
The other peeps from the dev studio I’ve talked to are just as baffled (and upset about the consumer hostile practices).
I’m so glad I got off that sinking ship.
I thought this day one DLC crap was just them trying to break even. But now they are refunding people? I don’t get what their play is here.
Given how much cost Paradox have sunk into that game, they are just trying to break even here, I think. I’m not saying that means anyone should be okay with this, I’m just offering an explanation. But makes me wonder if that’ll actually work out, or if they end up losing more through that bad PR.
Calcium Contract is a boomer shooter with a pretty unique rewind feature. Humorous with old school feels, but for a modern time. It’s a one man project.
That title reminds me of IT crowd.
”What’s the meeting about?”
”I bet he’s gonna declare war on something. He loves declaring war.”
Next scene