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Joined 2 years ago
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Cake day: July 8th, 2023

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  • I think there is a difference between what the developers expect and what characters expect. In Fallout3 a settlement builds their town around a deactivated nuclear bomb. There is an opportunity very early in the game to detonate it, which most characters understandably react poorly to. But I wouldn’t rate the game poorly because the surviving NPCs of that settlement become hostile to the player afterwards. The developers don’t really expect anything from the players as there is the choice to do either thing. I thought Dishonored did that as well. NPCs who cause havoc to the city by killing people and spreading disease will hear complaints from the surviving citizens. Also the story of the game sets up the player to be framed for murdering the empress so most NPCs by default already hate the player character. I liked that the game gave players the choice to remain noble and try to actively prevent further chaos or say fuck it and slaughter everyone who stands against you even if you are technically in the right.


  • Appreciate the response. I feel that I’m in the minority when it comes to caring much about good or bad endings. Usually if a game has several endings I’ll replay it to get the other endings. I’ve never really felt that a “bad ending” was a punishment though. Even if I get immersed in the character I’m playing, I never felt as though I experienced the negative outcomes. I was playing Baldur’s Gate 3 with a friend and he was getting mad at me because I wasn’t playing lawfully good lol. That game was designed to keep progressing no matter what choices you make. You can kill the most important characters but the game keeps going. Yet he felt as though we would have to reload a previous save if I did something too “wrong”. Anyway, I just find the difference of opinion on the topic interesting lol sorry for the wall of text.










  • As far as a moral compass goes, I wouldn’t give any money to SoundCloud. Much like YouTube, anyone can create an account and upload music. Obviously if you upload popular copyrighted music, it will likely get taken down quickly. But the less popular it is, the more likely it’ll go under the radar if someone uploads music that isn’t theirs. If you don’t pay for premium, then that music will have ads playing between tracks. The creator of the music won’t see any money from it, I doubt the uploader would either. As it currently stands, SoundCloud profits from stolen music. Personally I feel better pirating music than I would paying for a SoundCloud premium. I honestly don’t understand how GrooveShark got shut down back in the day, yet SoundCloud got to keep running. They are damn near the same exact service.